Windows 10 creators update. Rx480.
After further testing everytime I run my project different textures are like that and some get fixed or are less destorted. I also noticed that in that wiered texture is some of the 3d rendering of my game.
And in that screen I'm rendering on top of a 3d world as it's a menu.
Basically I use a mix of 3d rendering and spritebatch.
I have no problems rendering 3d stuff.