en Microsoft.Xna.Framework.MetroGamePlatform..ctor(Game game)
en Microsoft.Xna.Framework.GamePlatform.PlatformCreate(Game game)
en Microsoft.Xna.Framework.Game..ctor()
en Drive.Game1..ctor() en C:\Users\odiseo\Documents\Visual Studio 2015\Projects\Drive\Drive\Game1.cs:línea 55
en Drive.Program.Main() en C:\Users\odiseo\Documents\Visual Studio 2015\Projects\Drive\Drive\Program.cs:línea 17
en System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args)
en System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
en Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
en System.Threading.ThreadHelper.ThreadStart_Context(Object state)
en System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
en System.Threading.ThreadHelper.ThreadStart()