I recently moved over to monogame from XNA developing for Windows desktop mainly,
I've been searching all over for a solution and I was hoping someone here might point me in the right direction. I've read many posts that I could find with no real solution.
I'm trying to play a video in monogame (loop). I've noticed huge memory leaks 'trying' to loop the video via update function (player.state == Mediastate.stopped).
My problem is, is the property "IsLoop" implemented? I've tried both C# and VB with no luck.
My specs are:
OS: Windows 10 x64
A snippet of code with my error:
I'll appreciate any input.